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Searching for: 'bart dylkiewicz' in Flight Simulator 2004 - Scenery and below.
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File Description: Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 256X256, cutting filesize from 1,33MB to 85KB.
Resized texture does NOT make clouds look smaller in size.
After installing it I was able to run 3D clouds with maximum weather settings.
IN THIS VERSION:
By default original FS9 textures make 3D clouds look flat at the bottom.
In this version texture is modified, so that 3D clouds look rounder at the base.
If you prefer the "flat" look, download the previous version (res3dcloudtex.zip)
Smaller texture sizes improve framerate (FPS). TEXTURE ONLY. IMPORTANT: To avoid errors, please make sure that "Render to texture" check
box is turned ON in "Display Settings".
Filename: |
res3dcloudtexv2.zip |
License: |
Freeware |
Added: |
17th November 2003, 17:29:46 |
Downloads: |
22697 |
Author: |
Bart Dylkiewicz |
Size: |
155kb |
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File Description: Resized default cloud textures for 2D clouds in FS2004.
Cloud textures format was cut in half, thus reducing the overall filesize from 40MB to 2.5MB.
Textures in 512X512 format resized to 256X256.
Textures in 256X256 format resized to 128X128.
Resized texture does NOT make clouds look smaller in size.
Display settings used while taking screenshot:
Sight distance: 150Mi/240Km.
Cloud draw distance: 80Mi/128Km.
3D cloud percentage: 50%.
Optional 3D cloud texture "cumulus01.bmp" included.
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
IMPORTANT: To avoid errors, please make sure that "Render to texture" check
box is turned ON in "Display Settings".
Filename: |
res2dcloudtex.zip |
License: |
Freeware |
Added: |
22nd November 2003, 14:24:15 |
Downloads: |
13473 |
Author: |
Bart Dylkiewicz |
Size: |
1594kb |
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File Description: Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 128X128, cutting filesize from 1,33MB to 22KB (DXT3).
Resized texture does NOT make clouds look smaller in size.
This file is recommended for those who prefer speed (FPS) over visual detail.
The difference in visual detail in my opinion is minimal.
IN THIS VERSION:
texture was edited so that clouds would appear white instead of gray.
Screenshots show 3D clouds set to maximum OVERCAST!!!
Optional 888-8 type extended bitmap included (86KB).
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
Filename: |
res3dcloudtexv4.zip |
License: |
Freeware |
Added: |
28th November 2003, 00:08:12 |
Downloads: |
10024 |
Author: |
Bart Dylkiewicz |
Size: |
218kb |
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File Description: Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 128X128, cutting filesize from 1,33MB to 16KB.
This file is recommended for those who prefer speed (FPS) over visual detail.
The difference in visual detail in my opinion is minimal.
IN THIS VERSION:
Removed Mip-maps to make the filesize much smaller (16kb).
Texture was modified to make clouds brighter/white instead of blueish-gray.
Optional texture included for those who prefer "default" texture color.
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
Filename: |
res3dcloudtexv5.zip |
License: |
Freeware |
Added: |
29th March 2004, 16:15:47 |
Downloads: |
6248 |
Author: |
Bart Dylkiewicz |
Size: |
103kb |
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File Description: Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 64X64, cutting filesize from 1,33MB to 6KB.
This file is recommended for those who prefer speed (FPS) over visual detail.
IN THIS VERSION:
Removed Mip-maps to make the filesize much smaller (6kb).
Texture was modified to make clouds brighter/white instead of blueish-gray.
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
Filename: |
res3dcloudtexv6.zip |
License: |
Freeware |
Added: |
29th March 2004, 17:54:41 |
Downloads: |
16292 |
Author: |
Bart Dylkiewicz |
Size: |
54kb |
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File Description: Resized textures for all Autogen buildings and trees in FS2004.
Smaller texture sizes greatly improve framerate (FPS).
Textures Only.
Filename: |
resautogentex.zip |
License: |
Freeware |
Added: |
6th August 2003, 17:21:03 |
Downloads: |
49665 |
Author: |
Bart Dylkiewicz |
Size: |
2094kb |
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File Description: Replacement "Environment Map" texture (Envmap.bmp) for FS2004.
Envmap.bmp controls the reflection effect in "metallic" textures.
Texture was edited to remove the "spinning" effect, now the reflection is static.
With static reflection it is now "OK" to repaint interior textures (chrome, leather, plastic, glass etc.)
to make them more reflective, as the dizzying "spinning" effect is removed.
Texture was also repainted to make horizon reflection at more accurate height,
and its sky reflection in more vibrant color.
Now the metallic textures have blueish tint.
Texture was also resized from 256X256 to 128X128.
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
Filename: |
resenvmaptex.zip |
License: |
Freeware |
Added: |
9th March 2004, 06:24:46 |
Downloads: |
10974 |
Author: |
Bart Dylkiewicz |
Size: |
299kb |
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File Description: Resized default textures for Runways and Taxis in FS2004.
Texture format is cut in half, from 256X256 to 128X128,
thus reducing the overall filesize from 3.5MB to 1.25MB.
Smaller texture sizes improve framerate (FPS).
Filename: |
resrunwaytex.zip |
License: |
Freeware |
Added: |
11th August 2003, 16:25:04 |
Downloads: |
15164 |
Author: |
Bart Dylkiewicz |
Size: |
582kb |
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File Description: Resized default Sun textures and flares for FS2004.
Textures were modified from "16-bit" format to "DXT3" format, cutting
overall filesize from 288KB to 165KB.
This file also includes an edited "suneffect.cfg" which makes flares
visible in virtual cockpit
This modification prevents the framerate lag when looking in the
direction of the Sun. Texture dimensions are in original format (128X128).
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
Filename: |
ressuntex.zip |
License: |
Freeware |
Added: |
23rd April 2004, 04:02:47 |
Downloads: |
7859 |
Author: |
Bart Dylkiewicz |
Size: |
95kb |
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File Description: Resized default tree textures for Autogen trees in FS2004.
Texture was resized from 1024X1024 format to 128X128, cutting filesize from 683KB to 22KB.
This file is recommended for those who prefer speed (FPS) over visual detail,
as 128X128 format reduces much detail (see screenshot), and makes textures fuzzy and blurry.
In my previous release (ResAutogenTex.Zip), tree textures are in 256X256 format, so in this release the format is one step lower.
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
Filename: |
restreetex.zip |
License: |
Freeware |
Added: |
19th November 2003, 17:16:51 |
Downloads: |
13588 |
Author: |
Bart Dylkiewicz |
Size: |
774kb |
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